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- Path: ix.netcom.com!news
- From: Henry Cross <hcross@ix.netcom.com>
- Newsgroups: comp.lang.c
- Subject: Re: Wolfenstein 3D Source
- Date: Wed, 13 Mar 1996 19:24:44 -0800
- Organization: i586 Box @Irvine, Ca.
- Message-ID: <3147917C.58D5@ix.netcom.com>
- References: <4i1s19$2fj@infoserv.rug.ac.be> <4i23hd$i1p@msunews.cl.msu.edu>
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- X-NETCOM-Date: Wed Mar 13 9:25:59 PM CST 1996
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-
- eisenbe4@pilot.msu.edu wrote:
- >
- > hvanes@eduserv.rug.ac.be (Hans Van Es) wrote:
- >
- > >I have a problem with the source code from Wolfenstein 3D from ID/Apogee
- >
- > >I compiled it in Borland C++ 3.1 That went OK. When I run the compiled version
- > >it quits in C0.ASM, saying 'Abnormal program termination'. It stopped on a
- > >line saying ';data segment cannot be > 64k' Ok (I know that)
- >
- > >If someone can help me getting this source running, please mail me.
- > >If someone has troubles himself with this source, he can mail me too.
- > >I am however not an expert in C++.
- >
- > >please mail to: Hans.VanEs@rug.ac.be
- >
- > According to ID(The greatest programmer's alive) they compiled it
- > perfectly before releasing it.
-
- Geeeee. Imagine that! :)
-
- regards,
- H.Cross
-